Sleep Apnea Screening / Prediction
Research and development focused on screening, detection, and severity prediction of sleep apnea using wearable-friendly signals and machine learning methods.
Sleep health, AI, wearable sensing, health informatics
Think of this page as a playable map of my interests. Some projects focus on AI and healthcare, others lean toward design, interaction, or creative technology. Together, they form a collection of things I genuinely enjoyed building.
Research and development focused on screening, detection, and severity prediction of sleep apnea using wearable-friendly signals and machine learning methods.
Sleep health, AI, wearable sensing, health informatics
Projects exploring how serious games, gamification, and human-centered design can support sleep hygiene intervention and behavior change.
HCI, serious games, sleep education, co-design
An applied healthcare project exploring the use of wearable IMU sensor data to detect freeze of gait events.
IMU sensor, movement analysis, healthcare application
A side project connected to our gamified sleep app. We are looking for artists who are interested in creating pet animations for the app experience.
Animation, game art, collaboration opportunity
A side project focused on understanding academic life, stress, and the ways study or research environments may affect well-being.
Well-being, academic life, behavioral insights
An exploratory direction for understanding how sleep patterns and nutritional behavior may influence each other in everyday life.
Sleep, nutrition, exploratory analysis
Work on making glucose-related data easier to explore and interpret through clearer visual and interactive representations.
Visualization, personal informatics, health data